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Community Manager
Latest Developer diary now live!
For this Dev Diary we took a look at how we use environmental effects to really bring a finished level to life.
We spoke to effects artist Evgeniy Zaitsev about the dust devil effect that will be seen in a new level that's being worked on at the moment.
You can check out the article here - http://www.hedone.tv/blog/item/196-d...t-devil-effect
Enjoy,
Chris
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Sounds pretty cool. Good enviromental effects can be a real game changer in my eyes.
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